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DAYS GONE

 

THE STORY

Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone is an open-world action-adventure game where you play as Deacon St. John, a Drifter and bounty hunter who would rather risk the dangers of the broken road than live in one of the “safe” wilderness encampments. The game takes place two years after a global pandemic has killed almost everyone, but transformed millions of others into what survivors call Freakers – mindless, feral creatures, more animal than human but very much alive and quickly evolving. Skills learned in his prior life as an outlaw biker have given Deacon a slight edge in the seemingly never-ending fight to stay alive. But will it be enough?

 

MY WRITING

 

RIP SERMONS

The radio broadcasts from the enigmatic RIP cult leader, Carlos. This is collectible from the game and is broadcasted throughout Iron Butte, RIP’s territory. Players can hear the audio from these broadcasts as they explore the open world, and collect them by destroying the speakers they’re playing from.

These sermons were written to help players understand the RIP cult.

Download the script HERE.

I know you, Lost One. I know your pain. You’re running, struggling, fighting to survive. You wake up to the sounds of the end. The taste of defeat.
— Carlos, RIP Sermon

CHARACTER COLLECTIBLES

Collectibles belonging to the game’s characters.

Players can find these by exploring populated areas and examining objects close to the other characters.

These collectibles were written to give players insight into Days Gone’s diverse cast of characters, and the experiences they lived prior to the end of society.

Read the Character Collectibles here.

when you lift your lamp to the night sky / the warmth in my heart becomes stronger / basking in the light of your love / so lift it higher, my light, to the night sky
— Krishna Patil, "Your Lamp in the Sky"

HISTORICAL MARKERS

Collectibles relating to unique history of the Farewell Wilderness.

Players can pick these up by looking for rocks and plaques around the open world, placed there back when people still honored historical sites.

These collectibles were written to show players a real piece of Central Oregon and Pacific Northwestern History.

Read the historical markers here.

In 1964, NASA sent a team of astronauts to Central Oregon in order to study volcanic geology to prepare for Apollo 15’s trip on the moon, believing the High Desert to be similar to the moon’s surface. One of the astronauts came to Farewell for lunar landing training and was given a sliver of Central Oregon lava rock to leave on the moon’s surface by his host. The astronaut took this piece of Oregon with him and left it behind on the surface of the moon, where it remains to this day.
— "The Moon Country," Historical Markers

TOURISM COLLECTIBLES

Collectibles in remembrance of the once-thriving population of Central Oregon.

Players can pick these up by scouring abandoned towns and homes around the open world.

These collectibles were written to give players a sense of the world that was, prior to the end.

Read the Tourism Collectibles here.

The Hungry Jim: 2 hot cakes, a waffle, 2 slices of French toast, 3 eggs, 2 slices of bacon, 2 sausage links, ham steak, 2 homemade biscuits with gravy, served with your choice of potato
— Hungry Jim's Menu, Tourism Collectibles